Friday, March 29, 2013

Project Vita: Part 1 - The PlayStation Vita Plan

Part 1: The PlayStation Vita Plan

How I went about getting a PlayStation Vita

It has been over one year since Sony’s new handheld, the PlayStation Vita, was release on February 22, 2012 to the gaming market, and since then has been met with both good and bad reviews. After all the time that PSVita has been on the market, I have seen many gamers and critics giving the system the “Cold Shoulder” and many criticisms, both warranted and unwarranted. As a PSVita owner, who got the system within the first year of its release in the North America market, I was happy with the system before I even booted it up with my first game, and the reason I feel that way was because I had a well laid out plan for my PSVita, contrasting many other gamers (Myself include at one point) who I feel would buy a system for only one game, and feel like it does nothing after awhile. The post that follows here is the plan that I had for my PSVita, and the reason why I choose it over the Nintendo 3DS, which will include info from other PSVita owners too.

This is "Project Vita",

On November 2012 of Black Friday, I had gotten into line to get my PSVita against all the other people who had been line for one week, I once said to myself “I would never stand in line on Black Friday for everything.”, yet there I was waiting at 5:30 PM PST just to shop for a few things, but mostly for my PSVita.

Why was I standing in line for this piece of tech?

To understand that we have start at the beginning, when I first saw the PSVita in real life, which was at a GameStop in southern California, where I was just doing some window shopping, and there I saw a demo of the PSVita. When Sony talked about a 5-inch screen, it was just a number to me, but holding it in my hands it was huge, and I was a happy PSP player too, and the screen was there playing a demo of Gravity Rush, an open world, cel-shaded, steampunk adventure game. Seeing Kat (The main character) run along this city that was beautifully animated, and flies across the sky with her gravity powers, I was completely amazed. When my friend Sam got a PSVita, when he was playing on an arcade machine, I got to spend a good deal of time on the system, and I understood what Sony was saying about the PSVita, PlayStation home console gaming on the GO! So I knew what I wanted, but how to make the system work for me to it maximum level? What followed was a plan that I had set for myself to get within the first 12 months.

Friday, March 22, 2013

Solar Radio Wave Tribute Podcast: EP1 Generation Past

EP1 Generation Past

This is a return of  Solar Radio Wave, but not to the same level as before, I wanted to do a podcast again to keep my skills sharp as possible, plus I want to do something about gaming. The whole thing with SRWT is that it will be an irregular release podcast, and episode will come out when ever, as I am doing things for and I don't want to over extend myself on a whole lot of projects. It was nice to work with Chloe and Sam again on a podcast, like the old days.

Description: The Return of Solar Radio Wave Podcast, in this ep Dollow, Chloe, Sam talk about 7th gaming console generation. Recorded on March 16th, 2013

Download Link (Right Click, Save As)
EP1 Generation Past

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